Blood Rush
Teachable by Renato Lyra
After being unhooked, lets you instantly recover from Exhausted once without triggering it again.
Description
"Your mind and body are honed for great feats, allowing you to push through with extra effort when necessary."
After being unhooked by any means, Blood Rush activates for 40/50/60 seconds.
While active, press the Active Ability button to trigger the following effect:
- Instantly recover from an existing Exhausted Status Effect.
Blood Rush does not cause the Exhausted Status Effect.
Blood Rush is deactivated prematurely when performing a Conspicuous Action.
Blood Rush deactivates after use and is disabled for the remainder of the Trial once the Exit Gates are powered.
"Just gotta... push through!" — Renato Lyra
Tier values
60 secondsMore from Renato Lyra
Similar perks · Healing

Reactive Healing
When another Survivor loses a Health State nearby, heals some of your missing progress.

Autodidact
Successful healing Skill Checks build Tokens that make later Good Skill Checks heal more.

Deadline
While Injured, makes Skill Checks more frequent, random and less punishing.

Flip-Flop
Recovering while Dying also charges your Wiggle meter up to a set limit.

Unbreakable
When downed, speeds up your recovery and lets you fully recover from the Dying State once.

Botany Knowledge
Increases your Healing speed but makes Med-Kits less efficient.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


