Conviction
Teachable by Michonne Grimes
After healing someone, lets you recover from the Dying State on your own.
Description
"Sometimes one last push means the difference between death and survival."
After having completed a Healing action on another Survivor, whenever you are in the Dying State, Conviction activates.
While active, press the Active Ability button after reaching at least 25 % Recovery progress to trigger the following effects:
- Unlocks the Self-Recovery ability, allowing you to fully recover from the Dying State.
- Inflicts the Broken Status Effect.
- Causes you to automatically re-enter the Dying State after 20/25/30 seconds.
"It's enough to keep going. Keep trying. Keep fighting. Keep dreaming." — Michonne Grimes
Tier values
30 secondsMore from Michonne Grimes
Similar perks · Healing

Reactive Healing
When another Survivor loses a Health State nearby, heals some of your missing progress.

Autodidact
Successful healing Skill Checks build Tokens that make later Good Skill Checks heal more.

Deadline
While Injured, makes Skill Checks more frequent, random and less punishing.

Flip-Flop
Recovering while Dying also charges your Wiggle meter up to a set limit.

Unbreakable
When downed, speeds up your recovery and lets you fully recover from the Dying State once.

Botany Knowledge
Increases your Healing speed but makes Med-Kits less efficient.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


