Do No Harm
Teachable by Orela Rose
Heals faster and gets better Skill Checks when healing Survivors with more Hook Stages.
Description
"Helping those in need comes easily, no matter how dire things get."
When healing another Survivor, depending on their accumulated Hook Stages, you benefit from the following effects:
- Increases your Altruistic Healing speed by 30/35/40 % per Hook Stage, up to a maximum of 60/70/80 %.
- Increases the Progression bonus of Great Healing Skill Checks by +3 % per Hook Stage, up to a maximum of +6 %.
- Increases the odds of triggering a Skill Check by +5 % per Hook Stage, up to a maximum of +5 %Max.
"Look at me. My name's Orela, and I'm gonna make sure you're all right." — Orela Rose
Tier values
40% · 80%More from Orela Rose
Similar perks · Healing

Reactive Healing
When another Survivor loses a Health State nearby, heals some of your missing progress.

Autodidact
Successful healing Skill Checks build Tokens that make later Good Skill Checks heal more.

Deadline
While Injured, makes Skill Checks more frequent, random and less punishing.

Flip-Flop
Recovering while Dying also charges your Wiggle meter up to a set limit.

Unbreakable
When downed, speeds up your recovery and lets you fully recover from the Dying State once.

Botany Knowledge
Increases your Healing speed but makes Med-Kits less efficient.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


