Hyperfocus
Teachable by Rebecca Chambers
Great Skill Checks build Tokens that make Skill Checks more frequent, faster and more rewarding.
Description
"You throw yourself entirely into your tasks and find ways to be more efficient than anyone else."
Succeeding a Great Skill Check while repairing or healing grants +1 Token, up to a maximum of 6 Tokens:
- Increases the Skill Check Trigger odds and Pointer-Rotation speed by +4 % per Token each, up to a maximum of +24 %.
- Increases the Skill Check Bonus progression by 10/20/30 % of its base value per Token, up to a maximum of 60/120/180 %.
Hyperfocus loses all Tokens after succeeding just a Good Skill Check, failing one, or if the action is interrupted by any means.
Tier values
30% · 180%More from Rebecca Chambers
Similar perks · Other

Up the Ante
Allows first-stage Self-Unhooks and boosts everyone's Self-Unhook luck per Survivor alive.

Deliverance
After a safe unhook, lets you self-unhook once in the first Hook Stage, then become Broken for a while.

Stake Out
Builds tokens near the Killer unseen to improve Great Skill Checks.

Overcome
After being injured from full health, extends the on-hit sprint boost, but makes you Exhausted.

Cross-Examination
Shows Light Marks the Killer leaves behind and makes you Elusive while standing on them.

Shared Trauma
A Protection Hit cures nearby Survivors' Exhaustion while running and shows Exhausted Auras.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


