One-Two-Three-Four!
Teachable by Vee Boonyasak
Start a Performance that empowers nearby Survivors to heal and repair faster after Skill Checks.
Description
"A steady beat makes for steady work."
While standing and idle, press the Active Ability button to start a Performance:
- Lasts for up to 15 seconds.
- Empowers Survivors within 16 metres of your location.
- Triggers continuous Skill Checks.
After successfully completing the Performance, empowered Survivors performing Healing or Repairing actions benefit from the following effect for 90 seconds:
- Increases the chances of triggering Skill Checks by +20 %.
One-Two-Three-Four! has a cool-down of 110/100/90 seconds after cancelling or completing the Performance.
"We are loud! We are heavy! WE ARE AXEKICK!" — Vee Boonyasak
Tier values
90 secondsMore from Vee Boonyasak
Similar perks · Healing

Reactive Healing
When another Survivor loses a Health State nearby, heals some of your missing progress.

Autodidact
Successful healing Skill Checks build Tokens that make later Good Skill Checks heal more.

Deadline
While Injured, makes Skill Checks more frequent, random and less punishing.

Flip-Flop
Recovering while Dying also charges your Wiggle meter up to a set limit.

Unbreakable
When downed, speeds up your recovery and lets you fully recover from the Dying State once.

Botany Knowledge
Increases your Healing speed but makes Med-Kits less efficient.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


