Potential Energy
Teachable by Vittorio Toscano
Stores repair progress as tokens, then releases it as a burst on a Generator.
Description
"Your arcane abilities have adapted to The Entity's Realm after centuries of wandering, granting you unprecedented control over its many devices."
While repairing a Generator, press the Active Ability button to Store Potential Energy:
- Repair Charges no longer progress the Generator and are instead converted into Tokens:
- Gain 1 Token for the equivalent of 1 % Progression, up to a maximum of 10/15/20 Tokens.
- Failed Repair Skill Checks incur a penalty depending on how many Tokens have been accumulated:
- Not at Token Limit: Reduces the number of accumulated Tokens by -20 %.
- At Token Limit: Regresses the Generator by -10 %.
Having accumulated at least 1 Token, press the Active Ability button again on the same or a different Generator to Release Potential Energy:
- Consumes all accumulated Tokens.
- Instantly progresses that Generator by +1 % per Token.
Potential Energy deactivates after use or losing a Health State by any means, and will lose all accumulated Tokens in case of the latter.
"When you look a layer deeper, you realise... everything is connected." — Vittorio Toscano
Tier values
20 tokensMore from Vittorio Toscano
Similar perks · Generators

Wiretap
After some repair progress, lets you bug a Generator to reveal the Killer's Aura when they come near.

Mirrored Illusion
After repairing Generators, place a decoy illusion next to objects to mislead the Killer.

Still Sight
After standing still a few seconds, reveals the Killer, Chests and Generators nearby.

Boon: Illumination
Bless a Totem to reveal Chests and Generators nearby and speed up Blessing.

Boon: Steadfast
Blesses a Totem that slows Generator regression and aids Survivors in range.

Repressed Alliance
After repairing for a while, call The Entity to block the Generator you are on.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


