Thanatophobia
Teachable by The Nurse
Injured, dying or hooked Survivors slow everyone's repairs, healing, cleansing and sabotage.
Description
"Their courage fades in the face of their undeniable mortality."
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.
While active, all Survivors suffer from the following primary effect:
- Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
If all four Survivors are either injured, dying, or hooked, they suffer from the following secondary effect:
- Increases the penalty by an additional +12 % to a total of 16/18/20 %.
"She plays with us and revels in our pain."
Tier values
2% · 8% · 20%More from The Nurse
Similar perks · Slowdown

Haywire
Makes a half-opened Exit Gate regress when a Survivor abandons it.

Pop Goes the Weasel
After a hook, your next manual Generator damage causes extra regression.

Mindbreaker
Survivors repairing Generators become Blind and Exhausted for a while.

Surge
Downing a Survivor with a Basic Attack makes nearby Generators explode and regress.

Overcharge
A Generator you damage gives the next repairer a hard Skill Check and regresses further.

Secret Project
Cleansing or blessing a Totem blocks a Generator and makes you Undetectable.
Perk icons and descriptions are © Behaviour Interactive. Text and tier values via the Dead by Daylight Wiki, CC BY-NC-SA 3.0 (2026-11-06). Not affiliated with Behaviour Interactive. One-line summaries are our own words.


