October Community Stream Recap
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Habilidades en esta publicación 12

Bajo Vigilancia
Acumula distintivos cerca del Asesino sin ser visto para mejorar las Pruebas excelentes.

Espíritu Calmado
Mantiene tranquilos a los Cuervos, silencia tus gritos y los ruidos de Cofres y Tótems.

Resurgimiento
Tras ser descolgado, te da de inmediato una gran parte del progreso de curación.

Oportunidades
Revela Ventanas cercanas y acelera tus saltos, con tiempo de espera tras cada salto.

Cinco Movimientos Adelante
En persecuciones o Radio de Terror, acelera bajar Tarimas y muestra las cercanas, con enfriamiento.

Autoconservación
Cuando otro Sobreviviente es colgado, obtienes Elusivo durante unos segundos.

Vigilia
Acelera tu recuperación de Agotado y efectos similares, y lo comparte con los cercanos.

Hiperconcentración
Las Pruebas Excelentes dan Distintivos que hacen las Pruebas más frecuentes, rápidas y rentables.

Cargar a Cuestas
Una vez por Partida, descuelga a un Sobreviviente asumiendo su fase de Enganche.

Vida Itinerante
Herido y reparando, las Pruebas dan o quitan Distintivos, que se gastan en bonos de reparación o movimiento.

Help Wanted
Dañar un Generador lo compromete; al completarse acelera tus ataques y regresa más rápido los inactivos.

Interruptor del Hombre Muerto
Tras colgar a un Sobreviviente, bloquea un tiempo el primer Generador que un Sobreviviente deje de reparar.

MMR UPDATE
UPDATE 10.2.0 RECAP
- 📈 Scourge Hook: Monstrous Shrine
- 📈 Undone
- 📈 Help Wanted
- 📉 Dead Man's Switch
- 📉 Hex: Thrill of the Hunt
- 📉 Hex: Blood Favor
- 📈 Five Moves Ahead
- 📈 Spine Chill
- 📈 Resilience
- 📉 Windows of Opportunity
- 📉 Stake Out
- 📉 Slippery Meat
- 📈 Help Wanted
- 📈 Ravenous
- 📈 Shattered Hope
- 📉 Hex: Thrill of the Hunt
- 📉 Hex: Blood Favor
- 📉 Dissolution
- 📈 Road Life
- 📈 Sole Survivor
- 📈 Spine Chill
- 📉 Shoulder the Burden
- 📉 Stake Out
- 📉 Self-Preservation
WHAT'S COMING IN UPDATE 10.3.0?
- Calm Spirit: We felt the Action Speed bonus was a little low, so it's increasing to 25%.
- Dark Sense: This perk can sometimes trigger at inopportune times and we don't want you to feel like its uses are wasted. We're adding a token system so you can "bank" its activations.
- Dark Arrogance: We know many of you really liked this perk back on the 10.2.0 PTB, so we're continuing to tweak it to capture its PTB feeling without being too strong. We're increasing Successful Basic Attack cooldown to 15%, reducing Window Vault Speed to 15%, adding Missed Basic Attack cooldown to penalties, and reducing the penalties to 15%. And of course, we will continue to monitor how this goes!
- Ravenous: Since this was originally designed when Vigil affected Exposed (and is no longer the case), we're lowering the Exposed duration to 70s.
- Slippery Meat: Due to the Unhook Speed, this was too efficient at securing risky unhooks, so we're reducing Unhook Speed to 75% while increasing Haste to 7%.
- Whispers: We were a bit conservative with our initial Haste increase, so we're increasing it a little more to 7%.
- Finisher Mori: Used to kill the final Survivor, ending the match. This is a longer, more cinematic Mori.
- Power Mori: Think of this as a "mini-Mori", that's triggered by certain Killer's powers. This Mori has a short length.
- Short Mori: A simple Mori that's triggered by perks and offerings. This Mori also has a short length.